The present is increasing pressure and shrinks historical time. Presentism aims to comprehend the complexity, in which the past cannot be objectively reconstructed, but can only be constructed anew.
A few weeks ago, an interesting debate about digital games involving historical subjects took place during the “History Talk in the Super 7000.” According to historian Angela Schwarz, the average German gamer is 40 years old and almost half of all gamers are female.
The new coalition agreement was closely examined with a view to so-called future issues. But it is also noteworthy with regard to Public History – and to the historical classification of the present.
Leaps, travels, concepts, histories, and layers of time - the so-called Temporal Turn reminds us, at least, of the non-naturality of our everyday time practices. Which consequences result from that for history teaching and our research questions?